Creative Sound Engineer and audio artist with 4 years of experience in cinema, television, and video games. Areas of expertise include sound design, audio recording, editing, and mixing on different platforms such as Pro Tools, Reaper, Ablethon, Max/Msp, Wwise and FMOD. Tech-savvy and hardworking with excellent troubleshooting abilities, qualified to set up and operate professional audio equipment for any requirement. Additionally, my formation as a Sound Engineer provided me with a deeper understanding on several technical topics including, acoustics, electronics, programming (C#, C++, JAVA) and music theory.